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FIND YOUR SPOT

WE ARE LOOKING FOR

We are seeking a variety of individuals who can assist us in finalising both projects. Below, you can view the various positions available.

AVAILABLE POSITIONS

PROGRAMMER

As a Programmer, you'll play a vital role in bringing our gameplay systems to life. We’re looking for someone who thrives on problem-solving, understands the inner workings of 3D engines, and can translate design concepts into smooth, functional features. You'll work closely with our team to bring our vision to life 

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What we’re looking for:

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  • High proficiency in C++

  • Ability to write clear, efficient, and maintainable code

  • Solid understanding of the game development process in 3D engines

  • Strong problem-solving and debugging skills

  • Experience with implementing gameplay systems, AI behavior, and game logic within the Source engine or similar

  • A collaborative mindset and willingness to work within a remote team structure

​

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HARD SURFACE PROP ARTIST

As a Programmer, you'll play a vital role in bringing our gameplay systems to life. We’re looking for someone who thrives on problem-solving, understands the inner workings of 3D engines, and can translate design concepts into smooth, functional features. You'll work closely with our team to bring our vision to life 

​

What we’re looking for:

​

  • High proficiency in C++

  • Ability to write clear, efficient, and maintainable code

  • Solid understanding of the game development process in 3D engines

  • Strong problem-solving and debugging skills

  • Experience with implementing gameplay systems, AI behavior, and game logic within the Source engine or similar

  • A collaborative mindset and willingness to work within a remote team structure

​

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PARTICLE ARTIST

As a Programmer, you'll play a vital role in bringing our gameplay systems to life. We’re looking for someone who thrives on problem-solving, understands the inner workings of 3D engines, and can translate design concepts into smooth, functional features. You'll work closely with our team to bring our vision to life 

​

What we’re looking for:

​

  • High proficiency in C++

  • Ability to write clear, efficient, and maintainable code

  • Solid understanding of the game development process in 3D engines

  • Strong problem-solving and debugging skills

  • Experience with implementing gameplay systems, AI behavior, and game logic within the Source engine or similar

  • A collaborative mindset and willingness to work within a remote team structure

​

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ANIMATOR

We're looking for a skilled 3D Animator to bring our characters and creatures to life. As a part of our team,  you will beworking with sculpted organic models, creating rigs, fluid and natural animations. But that´s not all- you'll also be animating a wide range of weapons, from realistic modern firearms to experimental tech from other dimensions. Your animations will be a key element of giving these assets the proper weight, impact, and movement to make them feel right in-game. 

​

What we’re looking for:

​

  • Strong experience with 3D animation and rigging

  • Proficiency with 3DS Max is preferred, but Blender or Maya experience is welcome

  • Comfortable working with organic, high-detail 3D models

  • Ability to deliver cleanrigs and natural, animations

  • Team-oriented, communicative, and motivated

​

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CHARACTER & ORGANICS ARTIST

We're looking for a skilled 3D Animator to bring our characters and creatures to life. As a part of our team,  you will beworking with sculpted organic models, creating rigs, fluid and natural animations. But that´s not all- you'll also be animating a wide range of weapons, from realistic modern firearms to experimental tech from other dimensions. Your animations will be a key element of giving these assets the proper weight, impact, and movement to make them feel right in-game. 

​

What we’re looking for:

​

  • Strong experience with 3D animation and rigging

  • Proficiency with 3DS Max is preferred, but Blender or Maya experience is welcome

  • Comfortable working with organic, high-detail 3D models

  • Ability to deliver cleanrigs and natural, animations

  • Team-oriented, communicative, and motivated

​

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VOCAL TALENT

We're looking for a skilled 3D Animator to bring our characters and creatures to life. As a part of our team,  you will beworking with sculpted organic models, creating rigs, fluid and natural animations. But that´s not all- you'll also be animating a wide range of weapons, from realistic modern firearms to experimental tech from other dimensions. Your animations will be a key element of giving these assets the proper weight, impact, and movement to make them feel right in-game. 

​

What we’re looking for:

​

  • Strong experience with 3D animation and rigging

  • Proficiency with 3DS Max is preferred, but Blender or Maya experience is welcome

  • Comfortable working with organic, high-detail 3D models

  • Ability to deliver cleanrigs and natural, animations

  • Team-oriented, communicative, and motivated

​

zwarte achtergrond

Before you consider applying

You must be at least 18 years old to join Tripmine Studios in any capacity.

 

Your computer must have at least 24GB of RAM, although we recommend 32GB. This load is required for running third party tools and applications, *NOT* for the game itself. See the game's Steam store page for estimate player/modder system requirements.

Didn't find the position you are looking for?

Send us your CV

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Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Opposing Force, Blue Shift, Source, and the Source logo are trademarks and/or registered trademarks of Valve Corporation.

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