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February 2026 update

  • 4 mrt
  • 2 minuten om te lezen

Greetings from Tripmine Studios to our fellow fans!

We are back with another small update on Operation: Black Mesa. The project is steadily taking shape, and we’re excited to share what’s happening behind the scenes.

For this update, we offer you a small peek at the incredible work of Lander Van Hove (known as The Comedian) and Antonín Žoha (McSug4r). Lander has recently been working on the "Missing in Action" chapter, which has come a long way and is now in a very advanced stage of development. Enjoy this handful of media showcasing Lander’s efforts to push the Source engine to its limits.

(scroll through the gallery to view all media) Antonín has been working on the" We Are Pulling Out" chapter as well. Take a look at the two screenshots from this chapter, which is actively being developed and slightly expanded. We will talk about it a bit more in a future update.

Our level designers are pushing forward to ensure the entire game becomes fully playable from beginning to end, refining environments and working on gameplay aspects as we go.

(scroll through the gallery to view all media

Besides progressing on Level design, our team is hard at work implementing NPCs into the game. That being said, here is a quick tease for the character that is currently our priority - Otis.

We are hiring!

We’re also welcoming new talent to the team. If you’re a programmer or an NPC animator interested in contributing to the project, we’d be happy to have you here!

Follow this link to see more details about our recruiting incentive and available positions. Ask Me Anything!

To stay closer to our community, we’re launching an AMA (Ask Me Anything) where community members can send us their questions and curiosities about the project.

Visit our Discord channel to see more information and basic instructions regarding this event. We are looking forward to hearing what questions you may have!

We're thankful for your patience and support. It´s incredibly motivating to see you eagerly awaiting new media updates from us! We will reach out soon again with even more exciting content that we have to share, alongside answers to your great questions! Stay tuned!

 
 
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© 2026 - Tripmine Studios

Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Opposing Force, Blue Shift, Source, and the Source logo are trademarks and/or registered trademarks of Valve Corporation.

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