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Marius (RSA)
3D artist
Hey everyone! My name is Marius, and I'm one of the 3D model & texture artists on board here at Tripmine Studios. By day I am an IT professional specialising in system architecture, and after hours I strive to help building the best Half-Life remakes that we at Tripmine Studios can deliver. I always strive to create high quality assets, and one of my guiding principles when creating content, is to make sure that whatever I create should always add to the worldbuilding of a given level. I am definitely proud to be part of this project and team, and this is very much a full-circle experience for me to be involved in remaking the first PC video game that I ever played.

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